AI Insights · Timothy · July 2022
Top 5 3D Realistic Games Performance in Europe Q2 2022
Discover how the top 5 3D realistic games performed on a unified platform in Europe during Q2 2022, including trends in weekly downloads, revenue, and active users.
In Q2 2022, the top 5 3D realistic games in Europe showed varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at the trends for each game, based on data from Sensor Tower.
State of Survival: Zombie War experienced a fluctuating weekly revenue, peaking at approximately $3.8M in late April. Weekly downloads saw a significant rise in mid-April, reaching around 172K, while weekly active users showed a gradual decline from 1.33M at the end of March to around 1.22M by the end of June.
PUBG MOBILE had a notable weekly revenue peak of about $3.6M at the end of March, followed by a decline to roughly $1.8M by late June. Weekly downloads remained relatively stable, hovering around 350K to 450K. The game maintained a high number of active users, with a slight decrease from over 12M at the end of March to about 10M by the end of June.
Call of Duty®: Mobile showed a downward trend in weekly revenue, starting at approximately $1.3M at the end of March and dropping to around $660K by late June. Weekly downloads were consistent, with numbers around 130K to 185K. Active users also saw a decline from about 4M at the end of March to approximately 3.5M by the end of June.
EA SPORTS FC™ Mobile Soccer had a steady weekly revenue, with a notable peak of about $834K in early May. Weekly downloads were relatively stable, averaging around 320K to 390K. Active users displayed an upward trend, increasing from approximately 8.7M at the end of March to around 9.6M by late June.
Diablo Immortal, released in early June, saw a significant initial weekly download of around 2.7M, which quickly tapered off to approximately 132K by the end of June. Weekly revenue peaked at about $2.5M in early June and then declined to around $1.3M by late June. Active users also saw a decline from over 2.2M in the first week of June to around 940K by the end of the month.
For more insights and detailed data, visit Sensor Tower.